Glide Underground

Gamers VS Companies

Articles / Personal Stuff/Random News
Date: Aug 23, 2010 - 08:13 AM
Over at Tech Review, an article spotlighting the way game companies shoot themselves in the foot with crazy DRM schemes:

Esguerra says an "always-on" DRM scheme can unfairly affect those who live in rural areas and lack consistent connectivity. He adds that such DRM schemes can render a game worthless if the company behind it goes bust or decides to stop supporting that title. Some games, such as World of Warcraft, need a connection to provide integral features. But Esguerra thinks players are offended when the connection isn't essential to the game play.
That's an understatement, certainly.

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