Over at TBM, an article detailing how CrispyGamer died.|
The new idea of journalists as unrelenting marketers on Twitter and Facebook is apparent to anyone who has friends who are writers. While Teti had the temerity to say no to the board?s offer, writers who are also video-game consultants would likely fall over themselves to have the big bucks Teti turned down. Except their work can?t be trusted. The ultimate question, at least for the world of video-game journalism, is: Does honest editorial quality matter any more? Certainly for the most interesting video-game site on the Web, it no longer does.Unfortunately, this has become the unspoken rule for game reviews. Can you trust the content of big sites? Probably not. If they had early access, they're reviewing on the promise that certain bugs will be fixed (word to the wise: they almost never are). If they had special access, they will feel pressured to give a positive review or else not get access in the future. If their company also sells ads, they'll get pressure from the ad side.
Calling a mediocre game a mediocre game, when your ad revenue depends on selling the intended blockbusters, is hard to do. It's hard to do in the best of times, when you're going against the hype. I'm saddened for the loss of Crispy, because they were what I was hoping would be a model for the industry: a bigger name that could reflect the ethics the gaming community hopes for.