SANTA MONICA, Calif., Dec. 8, 2009 -- Combine a simple but
addictive game concept with the music of a leading
television and film composer and the artwork of a top video
game illustrator and you have Stone Skipper, a new app for
the Apple iPhone (http://www.stoneskipper.com).
Let the epidemic of broken iPhones commmence...
Stone Skipper lets players turn their iPhones into rocks and
simulate skipping them across still water. A simple concept,
but the challenge starts with keeping a firm grip on the
iPhone so as not to actually launch it across the room. From
there, the difficulty ramps up and the game just gets more
intense -- and more fun. With the help of Max and his dog,
Andy, each Stone Skipper level requires the player to skip
the rock more and more times. After three unsuccessful
tries, it's game over.
It is perhaps just as fun to watch people play Stone Skipper
as it is to play the game. In fact, the app is already
becoming a popular party game. After all, everyone remembers
skipping rocks, and the wacky movements players make while
trying to skip their stones are good for plenty of laughs.
"We got the idea to create Stone Skipper when we noticed the
iPhone has the perfect weight and smoothness to be skipped
across a lake," stated Burnley Media spokeswoman Julia Brown
(http://www.burnleymedia.com). "Unfortunately, the real
iPhone doesn't like being in contact with water."
With that in mind, the Burnley Media team called on
award-winning artist Michael Heald of Fully Illustrated
(http://www.fullyillustrated.com) to design the look of
Stone Skipper and Max and Andy.
The game features an original soundtrack by composer Simon
J. Hunter (http://www.sjhunter.net), whose work can often be
heard in CSI, trailers for dozens of movies including Iron
Man and Wanted, as well as numerous other television and
film projects. Hunter's soundtrack has taken on a life of
its own and is now available in the iTunes Music Store.
"The Stone Skipper iPhone app is the result of a successful
creative collaboration," said Brown. "We are excited to
introduce the game to the iPhone community and look forward
to developing additional iPhone games."