An Austrian study on programming AI says that "neurotic" AI will beat other types reliably.|
Implications: you have to be a bit nuts, or adopt that mode of thinking, to really win in an RTS. Or at least in Age of Mythology.
The neurotic bot was more likely than the others to distort hard facts about resources - like the amount of timber around - and flip between extremes of behaviour. And it was better than the rest.
Each bot took on the game's default AI seven times. The aggressive and neurotic bots won all their matches - but the neurotic did it faster. On average by around 25%.