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"Most Important" games?

Articles / Personal Stuff/Random News
Date: Mar 12, 2007 - 04:08 PM
The NY Times offers up the "Canon" of video games, those 10 deemed by college professors to be "cultural artifacts"... well, whatever. Read if you dare.

Mr. Lowood and the four members of his committee ? the game designers Warren Spector and Steve Meretzky; Matteo Bittanti, an academic researcher; and Christopher Grant, a game journalist ? announced their list of the 10 most important video games of all time: Spacewar! (1962), Star Raiders (1979), Zork (1980), Tetris (1985), SimCity (1989), Super Mario Bros. 3 (1990), Civilization I/II (1991), Doom (1993), Warcraft series (beginning 1994) and Sensible World of Soccer (1994).

Mr. Lowood?s canon was closely modeled on the work of the National Film Preservation Board, which every year compiles a list of films to be added to the National Film Registry, managed by the Library of Congress since 1989 (a consequence of the National Film Preservation Act, passed in 1988). The first list of films included ?Casablanca,? ?Citizen Kane,? ?The Searchers? and ?Nanook of the North.?




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