gulogo.gif  
 
1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. Archive.org gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
Main Menu

Affiliates
X-bit labs
The Tech Zone
Twin Galaxies

Login






 Log in Problems?
 New User? Sign Up!


 Jan 27, 2005 - 10:26 AM - by Michael
* Dreamcatcher updates Painkiller again

Printer-friendly page Print this story   Email this to a friend
PC Games/Hardware/Microsoft
Dreamcatcher's released the 1.61 update to Painkiller, for CPL players and other users:

Toronto, Canada - January 27, 2005 - DreamCatcher Games today released the 1.61 Cyberathlete Professional League (CPL) Update, and dedicated
server, for its critically acclaimed PC FPS, Painkiller. In time for the
start of the CPL $1,000,000 2005 World Tour on February 10th, this 300MB
update bundles an abundance of new content and all of the game play
enhancements, fixes, and features to date.

Within the largest Painkiller update released, players can look forward
to the new CPL dueling maps from Ritual Entertainment, over a half dozen
specialty maps and numerous CPL-ready network features. They will also
enjoy access to two additional multiplayer modes, Capture the Flag and
Last Man Standing, as well as carnage-creating power of the exclusive
weaponry offered in Painkiller's Expansion, "Battle Out of Hell."

The update also includes Battle Out of Hell's graphic enhancements, the
reworked networking core and a number of fixes for outstanding issues.
Utilizing the impressive Havok 2.0 physics engine, Painkiller continues
to achieve new heights of physics-based game play while version 1.61 of
the proprietary PAIN Engine pumps out an unbelievably high polygon
count, and awesome visual effects like heat and haze distortion,
per-pixel spectacular mapping, support for NVIDIA's Shader Model 3.0.

"Since its launch, Painkiller has earned numerous fantastic reviews and
'Editor's Choice Awards' from all over the world." says Richard Wah Kan,
CEO of DreamCatcher. "We will continue to keep fans entertained and
craving for more hardcore action."

In Painkiller, players take on the role of Daniel Garner, a seemingly
regular guy, who has just been killed in a horrific car accident.
Trapped in a dark and unwelcoming world between heaven and hell, he
struggles to uncover the reasons he has been denied entry into heaven.
Awaiting purification, players fight against hordes of demonic soldiers
in an attempt to stop an imminent holy war.

Developed by People Can Fly, Painkiller and Painkiller: Battle Out of
Hell are rated 'M' for Mature in North America and 16+ PEGI in Europe.
An Xbox(r) version of Painkiller will be released in 2005. Painkiller is
the Official tournament game of the CPL $1,000,000 2005 World Tour.

For more information about Painkiller and the latest updates, visit
<a href="Toronto, Canada - January 27, 2005 - DreamCatcher Games today released
the 1.61 Cyberathlete Professional League (CPL) Update, and dedicated
server, for its critically acclaimed PC FPS, Painkiller. In time for the
start of the CPL $1,000,000 2005 World Tour on February 10th, this 300MB
update bundles an abundance of new content and all of the game play
enhancements, fixes, and features to date.



Within the largest Painkiller update released, players can look forward
to the new CPL dueling maps from Ritual Entertainment, over a half dozen
specialty maps and numerous CPL-ready network features. They will also
enjoy access to two additional multiplayer modes, Capture the Flag and
Last Man Standing, as well as carnage-creating power of the exclusive
weaponry offered in Painkiller's Expansion, "Battle Out of Hell."



The update also includes Battle Out of Hell's graphic enhancements, the
reworked networking core and a number of fixes for outstanding issues.
Utilizing the impressive Havok 2.0 physics engine, Painkiller continues
to achieve new heights of physics-based game play while version 1.61 of
the proprietary PAIN Engine pumps out an unbelievably high polygon
count, and awesome visual effects like heat and haze distortion,
per-pixel spectacular mapping, support for NVIDIA's Shader Model 3.0.



"Since its launch, Painkiller has earned numerous fantastic reviews and
'Editor's Choice Awards' from all over the world." says Richard Wah Kan,
CEO of DreamCatcher. "We will continue to keep fans entertained and
craving for more hardcore action."

In Painkiller, players take on the role of Daniel Garner, a seemingly
regular guy, who has just been killed in a horrific car accident.
Trapped in a dark and unwelcoming world between heaven and hell, he
struggles to uncover the reasons he has been denied entry into heaven.
Awaiting purification, players fight against hordes of demonic soldiers
in an attempt to stop an imminent holy war.

Developed by People Can Fly, Painkiller and Painkiller: Battle Out of
Hell are rated 'M' for Mature in North America and 16+ PEGI in Europe.
An Xbox(r) version of Painkiller will be released in 2005. Painkiller is
the Official tournament game of the CPL $1,000,000 2005 World Tour.

For more information about Painkiller and the latest updates, visit
www.painkillergame.com.

 

Home :: Share Your Story
Site contents copyright Glide Underground.
Want to syndicate our news? Hook in to our RSS Feed.