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 Jan 19, 2005 - 11:00 AM - by Michael
* WoW: Choose Your Weapons

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PC Games/Hardware/Microsoft
RPG Vault's 7th tips column for World of Warcraft hits the nitty-gritty: picking your weapon and armor.

It can be very tempting to upgrade your armor when something that's better than what you currently is available at a seemingly affordable cost. However, if you don't understand that it takes a fair number of armor points to make a difference that's likely to matter, you can end up over-spending by buying pieces that provide very little or no real benefit.

For one of my characters, which has about 1,000 hit points, going from 625 armor to 645 represents 0.5 percent difference in damage reduction when facing a foe of the same level. Considering an attack with base damage of 200, this means one point net difference, which is effectively meaningless in determining the outcome of a battle, even after factoring in that it involves multiple attacks. If you understand how this system works, you can make better informed armor purchase decisions and potentially save a fair bit of money in the long run.
Yeah, they're sort of like computers that way. Saving up $ to do one big upgrade rather than a bunch of tiny little ones can get you better components overall.
 

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