1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
Main Menu

X-bit labs
The Tech Zone
Twin Galaxies


 Log in Problems?
 New User? Sign Up!

 Dec 03, 2004 - 11:00 AM - by Michael
* Is the Gamecube redundant?

Printer-friendly page Print this story   Email this to a friend
The Washington Post thinks that the Gamecube is entirely redundant as listed in their holiday buying guide this year:

This year, things are different. One console, the Nintendo GameCube, is clearly obsolete, with a diminishing supply of new titles. The other two -- PlayStation 2 and Xbox -- are far more competitive. After years of steady work by Microsoft to improve the Xbox's capabilities and the support from its developers -- getting Electronic Arts to write games for its Xbox Live online service this year was a huge coup for Redmond -- the Xbox is now the PS2's equal. Sony's console still offers far more titles, including plenty of PS2-only titles (like Grand Theft Auto: San Andreas), but the Xbox delivers better graphics and has quite a few exclusive games of its own these days, such as Halo 2.
PlanetGameCube chimes in that there's a grain of truth: the Gamecube's release schedule is clearly lacking.

James over at Gamecube Europe, meanwhile, is a hard-liner who believes that Nintendo can still "go it alone"... though even HE admits that the mistakes made with the N64 - low third party support, diminishing quality of Nintendo offerings, titles farmed out to inferior development groups - are back in spades.

Home :: Share Your Story
Site contents copyright Glide Underground.
Want to syndicate our news? Hook in to our RSS Feed.