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 Oct 13, 2004 - 08:00 PM - by Michael
* Halo Tweaking Guide

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PC Games/Hardware/Microsoft
Team Radeon's got a Halo Tweaking Guide, for you Radeon users trying to get the most out of the PC version of Halo.

Not a bad idea. Though I'm patiently waiting for Halo 2 and Xbox Live play to come, I've toyed with Halo online conduits a few times as well.

Team Radeon is proud to bring you a comprehensive guide to Bungie Software's huge hit for Microsoft's XBOX console system, Halo: Combat Evolved. The game, originally built around the PC, delivers some great graphics and game play that continue to push even today's most powerful PC systems. Halo for PC has been developed by Gearbox Software, the people who brought us Gunman Chronicles, built around the original Half-Life engine.

The PC version of Halo boosts improvements along most of the game: higher resolution textures, added shader support, multiplayer support, and DirectX 9.0 support. The game in its original form had plenty of eye candy, but it was only natural to improve upon that of what the XBOX version had to offer.
They go through some pretty robust options, including picking your pixel shader... very nice work.
 

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