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 Dec 19, 2006 - 09:12 AM - by Michael
* Goodbye to the Cube

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Scott Ransoomair over at VG Cats gets the eulogy of the Gamecube just about right today.

Those familiar with Nintendo's history will notice the vast difference between this generation - the Wii - and the last generation, the Gamecube. Despite "we'll always have Smash Brothers", Super Smash Bros. Melee was always inferior to its predecessor, the original Super Smash Bros. for the N64 console.

Further, the Gamecube was the first Nintendo console that neither a Zelda title, nor a Mario title, nor a Pokemon title could save. The N64 had its issues, a rather silly control scheme being one of them, but it had some fun, good games to keep it going; not its whole library, but it was the N64 that gave us Super Mario 64, Zelda: Ocarina of Time, Wave Race, Super Smash Bros., F-Zero X, and Goldeneye to name a few past favorite titles. And, of course, the little ones certainly enjoyed the Pikachu edition and Pokemon Stadium.

Looking back on the Gamecube, however, and what do we have? Super Mario 64 was replaced by Super Mario Sunshine, which is universally admitted to not be as good as its predecessor. Super Smash Bros. Melee added a host of new characters and moves, but at the cost of breaking game balance and weakening fan favorite characters considerably. F-Zero GX, farmed out to Sega, was a shadow of the fun that F-Zero X had been, and its multiplayer mode was a joke. Wave Race Blue Storm was dead on arrival; just a terrible, terrible game. The attempt to make numerous sports titles with Mario's face on them just aggravated an already unfortunate situation.

I own, I think, just four Gamecube titles today, and that's including the Ocarina of Time "re-release" disc that was offered for preordering Celda: The Wind Breaker. Every one of them plays on the Wii.

Goodbye, Gamecube. You won't be missed.

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