1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
Main Menu

X-bit labs
The Tech Zone
Twin Galaxies


 Log in Problems?
 New User? Sign Up!

 Sep 17, 2004 - 10:10 AM - by Michael
* Fable

Printer-friendly page Print this story   Email this to a friend
Xbox/Xbox Games
I began my run through Fable last night.

So far, the game's living up to expectations. I wish there'd been more missions to deal with during childhood training, but as that was the introductory section, I can let it go. I also am hoping to find a method by which I can run my character similar to a D&D 3.5 "Monk" class (read: barehanded fighting)... we'll see how it goes.

And the storyline's not bad either.

First reaction: seeing the game now, I'm glad it got delayed a few times. I'd much rather a game the caliber of Doom 3 or Fable be delayed, and come out GOOD, than it be shipped in a buggy or unfinished state.

Home :: Share Your Story
Site contents copyright Glide Underground.
Want to syndicate our news? Hook in to our RSS Feed.