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 Jul 28, 2005 - 12:00 AM - by Michael
* On the Xbox360 dashboard

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Xbox/Xbox Games
Design Interact has a really nifty article on the design of the Xbox360 dashboard, which seems really well done.

At very least, the shots I've seen are a lot less encumbered by trying to look flashy than the old Xbox interface was.

Like all interactive projects, this one began with design specifications. Many of the requirements were obvious, like making the navigation intuitive, but there were also some interesting twists, like the 4MB size limit needed to make the interface easy to update.

?It?s always interesting because you want to start designing with a blue sky application,? says Glaser, ?but we had a lot of technical limitations.?

 

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