1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
Main Menu

X-bit labs
The Tech Zone
Twin Galaxies


 Log in Problems?
 New User? Sign Up!

 Jun 24, 2005 - 09:32 PM - by Michael
* Conker First/Second Impressions

Printer-friendly page Print this story   Email this to a friend
Xbox/Xbox Games
Okay. So it's really second impressions; I loved the original on N64.

I'm loving Conker: Live and Reloaded even more - and I haven't even gotten to the multiplayer yet.

Hands-down, this is how Conker was meant to be played. Beautifully responsive controls, no "hacks" to the control system trying to fit the duties of two analog sticks onto one analog stick. The graphics are all smooth and pretty rather than overly compressed and washed-out.

It takes the eyes to get used to a furry Conker at first. Honestly, Rare's fur algorithms work best when the camera's panned back to about 10 or so in-game meters from Conker or anything else. They work well on short-haired critters like the Panther King and the Weasels, but with Conker, the hair strands get in each other's way and the tail doesn't look 100% right when it's zoomed in on.

The humor remains. Every bit of it. Levels are slightly tweaked of course, and there are more enemies (making the game slightly more challenging) but it should all be smooth sailing.

Now if you'll excuse me... I have to see a dung beetle about a ball of poo.

Home :: Share Your Story
Site contents copyright Glide Underground.
Want to syndicate our news? Hook in to our RSS Feed.