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 Aug 12, 2004 - 09:25 PM - by Michael
* Fable Q&A on C&VG

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Xbox/Xbox Games
ComputerAndVideoGames has an interview with Peter Molyneaux regarding Fable, the soon to be released long-term RPG title for the Xbox.
Here's how it started: I wanted to do a console game. I'd never done a true console game, but you can't go onto the consoles and do a game like everyone else, so I wanted to do something different. I've always had an incredible passion for role-playing games and I was thinking, "Right, how can we do something different and ambitious, something that's never been seen before and yet is familiar?"

And that's really where Fable was born from, a passion for RPG games. It started by saying, "Right we're going to make people feel like a hero, make people feel like a hero in this amazing, simulated world where you can do anything you want, but still play through the story." And absolutely we've achieved that.

As far as truly open-ended games go, I don't know how much it'll be - but it certainly looks interesting, and has been a long time coming. I'm glad they spent this much time to work the bugs out, rather than letting it out the door unfinished.
 

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