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 Apr 19, 2005 - 11:00 AM - by Michael
* Halo2 Update Preview

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Xbox/Xbox Games
Gamespy's got a preview look at the Halo 2 overhaul coming in this summer.

Dual wielding was inarguably the most important addition to Halo 2's gameplay. Bungie says that dual wielding weapons has proven a little too powerful online, though, which has made alternate offensive options, such as grenades and melee attacks, ineffectual by comparison. Recalling the halcyon days of Halo LAN parties, the designers are making those other methods of attack just as viable in the new version of the game. Melee attacks have received a substantial damage bonus, for instance. Grenades will do more damage, and their timers have been shortened as well, making them much deadlier than they were previously. The poor, unappreciated brute shot has gotten the biggest improvement. Its melee damage is even higher than the other weapons (it does have a big blade attached to it, after all), and since its projectile is a grenade, its overall damage is up as well.
It's a good read if you're looking forward to it... I still wish they'd put falling damage back in, though.
 

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