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 Apr 04, 2005 - 01:30 PM - by Michael
* Is WoW Doomed?

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PC Games/Hardware/Microsoft
Grimwell Online's got a very strange take on WoW: they think it's doomed to failure.

My theory is based on WoW being categorized as a ?New School `Casual Friendly` Slayer.? Those games suffer from longevity issues, and World of Warcraft is no exception. I consider those games little more compelling in the long term than Diablo II. World of Warcraft?s excellent sales figures do not impact this, because when Diablo II was released, I?m certain it flew off the shelf just as quickly. Like World of Warcraft, the number of people playing Diablo II could have been counted in the hundreds of thousands. How many do you think are playing it now?
Based on past trends of similar styled games, World of Warcraft will not retain players the same way that Everquest and Final Fantasy XI have. I expect it will fall to somewhere between a half to a quarter of its current subscribers. This is ratio greater than that lost in Planetside and City of Heroes because I believe the "core following" is far less than the runaway success World of Warcraft has been would indicate.
Sorry, but having seen people playing WoW for MONTHS now, he's got it wrong.

WoW's biggest strength is that it doesn't cater to the old-school MMO players, but went out and made a formula that could get new players - even Scott Kurtz's curmudgeonly father - to play and enjoy it.

That's something that's been hard to say about any MMO so far.

Blizzard did something right when they created WoW; someday, if I can find the time, I may jump in and play along.

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