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| Heavy
Gear 2 Review@GU |
DEVELOPER/PUBLISHER: Activision
MINIMUM SYSTEM REQUIREMENTS (PC):
Processor: 166MHz
RAM: 64MB
OS: Windows 95/98
Videocard: 3D Acceleration Hardware (Direct3D 6.1 compatible) required
Hard Drive: 450 MB plus 80MB for Windows swapfile
CD-ROM: Quad-speed or faster, with CD Audio (RedBook) support
Mouse: 100% Microsoft-compatible
Soundcard: 100% DirectX 6.1or higher compatible.
TEST MACHINE:
Processor: Pentium II 233mhz
RAM: 96MB
OS: Windows 98
Hard Drive: 8.0GB
Videocard: STB Velocity 128ZX (with NVidia reference drivers)
Soundcard: Crystal SoundFusion
CD-ROM: Sony 24x
GENRE: Huge Robot Sim
RELEASE DATE/PRICE: June 1999, $49.95
DEMO : Activision
PATCHES: None -- go to Activision for beta Level Editor and extra multiplayer
maps.
Introduction:
Heavy Gear, Activision's last game to feature the aging Mechwarrior 2 engine,
took a beating from critics for its visual effects and gameplay quirks.
Activision promised that Heavy Gear 2, featuring its all-new Dark Side
engine, would defeat its competition in visuals and gameplay. Based on
the Heavy Gear pencil and paper game/universe created by Dream Pod 9, Activision
hopes that this game will help them retain their position as a leader with
fans of large robot simulations.
So how does it play? |
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| Added: Saturday, July 03, 1999 Reviewer: Michael Ahlf Score:      Page: 1/5
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