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Reviewed: Force 21
Publisher/Developer: Redstorm Entertainment
Genre Type: Real Time Strategy
Price: $44.95
Required System: P200 (w/3D Accel) - P233 (w/MMX), 32mb Ram, 150mb HD, Win95+
Reviewer's System: PII300, 64mb Ram, TNT, Win98
Related Games: Mech Commander
Overall Rating:
Author: Chris Kim       Date: August 18th 1999
Page: 4

Final Breakdown


An extremely fun game to play for all people. It will appeal mostly to the military enthusiasts who know a lot about the army and artillery vehicles, but even guys who know absolutely nothing about the military and how armies work will definitely enjoy it. With the combination of tactical combat, unique approach, and high level of strategy involved, this game is more than just a simple massive over kill game. Playing actually requires thinking, planning ahead, and learning for past experiences, an element that many games today seem to lack with all the mindless blowing up and shooting the baddies. Can be also extremely suspenseful at times when sudden missile air strikes are launched or running over a land mine. Also with the option of playing with either the Chinese or American side of war is also a plus with the great plot development in the game. Some missions can get quite repetative and tedious however.


At first glance, they may appear to be awful, but once a deeper look is taken at the terrain and detail put into the tanks, one will notice that the graphics weren't ment to be stupendous and awesome. The terrain maintains a consistent desert, dried up looking feel which is quite appropriate for the location that it is in. The detail on the tanks and helicopters are greatly detailed and rendered well. Tanks and helicopters also get their respective damage to the unit with burn marks and fire. The special artifacts such as detailed launch pads on level 5 for the USA mission. The rest of the landscape is also quite bland as well, but the landscape is drawn in well, there is no sudden pop-up. Explosions and missiles fired look nice. The screen is also limited to a 800x600 screen resolution.

Sound and Music:

Quite nicely done musical track with a full orchestra (as it sounds like) when in the menus and interface, but there is no music in game. The purpose of the lack of music in game is to capture to moment of realtime warfare like it really is. The sound effects in game are quite nicely done with the explosions and missile firings matching the tone and feel of the game. The voice recognition of the units are superb sounding, and the mission briefings of the men during the briefings are superb.


With availability to play online with either the Zone or MPlayer, both free internet gaming places, getting connections is not a problem. There are three different gameplay modes which are fun, but only 10 multiplayer maps are included.

AI Intelligence and Difficulty:

The AI is very strong for enemy opponents, providing ample challenge for all gamers. The first few times anyone will play the game, he or she will probably fail the mission at least once to get the feel of the game and how it plays. The game is quite simply put, difficult. The computer can launch surprise attacks on the controlled units or use small units as bait to lure the opponent to where they want into a trap. The game also has various difficulty settings in which the player can choose how difficult and smart the AI is with accordance to how strong weapons are an such.

Controls and Interface:

Quite simply, the interface is awesome. Getting into the game with the menus is simple and straight forward, the briefing missions in between are excellently executed and simple to manage units and add lieutenants to platoons and other tasks. Controlling units is easily done, almost exclusively with the mouse, simple drags and clicks are sufficient enough to control the whole game.


An excellent game that shouldn't be missed. It contains a few flaws, but the gameplay more than makes up for that. It is one of the most unique and innovative ideas of the time that is a blast to play.

Glide Underground Editors Choice Award
Pluses (+)
  • Great Gameplay and Great Depth
  • Detailed Graphics
  • Good Sound and Music
  • Intelligent AI
  • Fun Multiplayer
  • Minuses (-)
  • Sometimes Missions Get Tedious/Boring
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    Added:  Wednesday, August 18, 1999
    Reviewer:  Chris Kim
    Page: 4/4

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