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Reviewed: Commandos: Beyond the Call of Duty
Publisher: Eidos Interactive
Developer: Pyro Studios
Genre Type: Real Time Strategy/Role Playing/Puzzle
Price: $29.95
Required System: P166, 32mb Ram, 2mb Videocard, 225mb HD, Win95+
Reviewer's System: PII300, 64mb Ram, TNT, Win98
Related Games: Commandos: Behind Enemy Lines
ESRB Rating: Teen - Animated Violence, Animated Blood, Mild Language
Overall Rating:
Author: Chris Kim       Date: September 4th 1999
Page: 2

Unique games are always a fresh break from playing that run of the age Starcraft clone or Quake II engine based clone game. Well, Commandos: Beyond the Call of Duty definitely is a fresh break from the typical game genre, however, this fresh break will just lead to a lot of frustration, hate, and furiously bashing heads on desks. What could possibly be so frustrating? Well, one word that comes to mind is impossible. Yes, Commandos: Beyond the Call of Duty does seem very impossible, even on the easiest difficulty level. The gameplay is best described as a puzzle game, tossed in with strategy and RPG elements. The game is based on during the World War II era, the dirty half dozen, a group of commandos set out to accomplish several missions across the Europe. The various storyline and plots are very well revealed through the mission briefings before each mission.

Deathtrap
Haha, Try and Find Me
Dead Lighthouse

Gaming this world of Commandos can be a lot of fun, however, a lot of frustration will most likely hit every gamer. The gameplay focuses all on the puzzle elements, which are going to challenge even the most experienced Commandos players to the highest degree. A lot of strategy elements are also tossed in because the game cannot be played by simply running in, have blazing guns, and having any remote chance of surviving the mission. The game involves having control of six different commandos, all with unique different skills. Each of the commandos have special skills unique to them, such as the Sniper which has a sniper mode, or the scuba who has the ability to do stuff in water. All the commandos have a pistol which can be used to fire at enemies or other things. Unlike most common strategy games, Commandos focuses on the stealth factor, the best way for the commandos to beat a mission is not to kill everything in site, but rather just accomplishing the task of the mission.

Blowing Up a Building
Hope Nobody Is In There
Need a Lift?

Each of the missions involve the commandos venturing out and accomplishing various tasks such as blowing up buildings or rescuing a hostage from getting executed. The point must be reiterated that each of the commandos have only certain abilities and cannot accomplish one mission without the aid of another. These restrictions on these units often seems extremely silly such as having the sapper only have a certain amount of bombs, or that nobody else can row the raft except the swimmer. But the game still can be fun even with the restrictions, the planning and careful strategic actions of the commandos really can trigger the fun. The strategy of distracting soldiers or luring them with bait is really funny and cool to watch. Players will move around within the level, and do tasks such as killing soldiers, blowing up buildings, hiding in various places to do whatever is required.

Home Free!
Accomplished Sir
Mission Stats

Multiplayer in this game is nothing special at all. The only thing that differs from the single player game is that the game can be played cooperatively with other players on the internet, each player controlling their own share of the commandos available for that mission. Games can be played over MPlayer, but finding a game isn't so easy. Nothing more than that.

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Added:  Saturday, September 04, 1999
Reviewer:  Chris Kim
Score:
Page: 2/4

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