1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
Main Menu

X-bit labs
The Tech Zone
Twin Galaxies


 Log in Problems?
 New User? Sign Up!

Reviewed: bleem!
Author: Chris Kim       Date: October 31st 1999
Page: 3

One major cause of worry in emulators is always the compatibility level of the emulator. Included with bleem! version 1.5 is a full compatibility list of over 500 games tested, about 400 of them will work to slight degree, while other games aren't playable at all. Out of the five games tested, Demolition Racer, 2Xtreme, Crash Bandicoot, Twisted Metal, and Triple Play 98, only three of them proved to be able to run. Demolition Racer's speed and sound were way out of sync so it was very difficult to play. 2Xtreme and Crash Bandicoot were playable, and both were playable in the Direct3D mode for enhanced graphical quality.

Notice Less Pixelation
Notice Cleaner Texures
Demoltion Racer
Clean FMV Video

Sound quality for the most part is slightly better quality and cleaner than on the Playstation with higher sampling rates and higher bit rates. But, it is not without its share of problems. As with graphics, the sound quality can vary in a great amount, stuttering is a big worry as is keeping up with sync of the rest of the game. Sometimes the music can lag behind greatly because of the CD-Rom speed or CPU speed. Sometimes, sound quality can dip and get full of static, other times, it's just simply perfect, but there isn't a whole lot of improvement in the sound department.

Demolition Racer
Same Menus
Demolition Racer
Notice Improved Polygons
Demolition Racer
Notice Cleaner Textures

One problem that was apparent in previous version of bleem! prior to version 1.5, was that the speed was usually either way too fast or way too slow. In version 1.5, the speed timing is greatly improved with a more accurate emulation speed and timing. There are, however, periodic slow downs and choppy times when the game can be unplayable because of swapping of memory issues or other computations.

Demolition Racer
Improved Textures
Demolition Racer
Improved Wall Alignment
Demolition Racer
More Effects

For additions, bleem! has a wide range of support for peripherals such as full memory card support, fully customizable controller configuration, importing DexDrive memory card settings, wide controller emulation settings (analog, standard, JoyCon). The list will also only increase with future releases, the new compatibility releases keep on coming for those that purchased bleem!, soon Netplay is a feature that was said to be incorporated soon.

Go To: [ Previous | Next | Home ] - Conclusions and Ratings
Jump to Page: [ 1 | 2 | 3 | 4 | Screenshots ]

Added:  Sunday, October 31, 1999
Reviewer:  Chris Kim
Page: 3/5

Previous Previous (2/5)  1 2 3 4 5   Next (4/5) Next

[ Back to reviews index ]

Home :: Share Your Story
Site contents copyright Glide Underground.
Want to syndicate our news? Hook in to our RSS Feed.