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Reviewed: Blaze and Blade
Author: Chris Kim       Date: March 4th 2000
Page: 4


 
Final Breakdown

Gameplay:

Come on, this has to be one of the worst games ever to come out. This game is simply too boring and pointless to actually enjoy. Looks fun on the outside? Dig deeper and find out that underneath is a simple hack and slash adventure game that attempts to toss in some RPG elements. Lack of dominant storyline, poor interaction, and low interest level.

Graphics:

Is there a more ugly looking computer game out there? It's even better to look at the six year old Doom which is also just a mesh of ugly looking pixels. These graphics are even worse, with huge pixels, misaligned textures, and horrible looking polygon models.

Sound and Music:

These sound effects are almost non-existent with very bland and repetitive sounds that seem to be sampled at a very low rate and lack any thrust as a real sound experience. At least it isn't as painful as listening to metal scraping against a rock or fingernails on a chalkboard.

Multiplayer:

Hook up some more Sidewinder or other gamepads to the computer and enjoy some multiplayer action in a group... at least that is what the idea is. Trying to get any enjoyment or fun out of this poor game is what the taxing part is.

AI and Difficulty:

Does any AI exist in this game? It seems that there is nothing in the game at all that makes anyone or anything seem intelligent. They just follow and only attack when attacked first when they are encountering them on the same path and line. Enemies are just as stupid, just follow and attack, no strategy, nada, zip.

Controls and Interface:

At first, the controls might be decent, but after getting into the game, the interface is extremely cumbersome and a hassle to manage anything. From menu to menu and switching around is unnecessarily difficult. At least the camera angles seem to work.

Overall:

Possibly one of the worst games ever to be released. The incredibly stupid and pointless gameplay combined with terrible graphics, sound, control, and AI makes the game even less than painful to play. After about ten minutes of playing, almost all the options in the game have been exhausted. The game is painful to play, even after playing some other poorly designed game such as South Park Rally.

Pluses (+)
  • Camera Angles Work Well
  • Cover Art is Cool
  • Minuses (-)
  • The Rest is History
  • Go To: [ Previous | Next | Home ] - More Screenshots
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    Added:  Saturday, March 04, 2000
    Reviewer:  Chris Kim
    Score:
    Page: 4/5

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