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Reviewed: Bang! Gunship Elite
Author: Chris Kim       Date: August 20th, 2000
Page: 4

Final Breakdown


Although the game's arcade shoot'em action is tons of fun and entertaining, the depth is seriously lacking. The shooting is all there is to the game, beyond that, there is little to no substance. Some missions are interesting, but most are just the attack everything type and the game is extremely linear. There are almost no real-world physics so the game is really easy to get into. What is great though is the variety and power that the weapons pack.


One word describes the graphics: wow. These are easily some of the most impressive graphics seen in a space game to date. The explosions and colored lighting is especially enticing with some of the most vivid and uniquely colored objects. Models are excellent and possess a high polygon count with lots of detail to their construction. Even the backgrounds are impressive with some of the textures approaching photo-realism.

Sound and Music:

There is really nothing special or unique about the sound or music in the game. It is merely there for a more realistic atmosphere, which it does reasonably well. There is no usage of 3D APIs, so positional sound is out of the question. Besides, there is only the standard fare of weapons, collisions, and explosions and other sounds from the typical space shooter.


There is nothing new or special about the multiplayer components of this game. It is almost identical to the single player game in almost every single way. Lag and connection problems aren't very big and should make gaming enjoyable, and trying to find someone to play with shouldn't be hard either.

AI and Difficulty:

At times, the AI really shines, especially when there are enemy ships that run away from a fight and go hid behind an asteroid because it knows that the player won't see him and won't be detected on the radar. At other times, however, there are times when the AI is fairly dumb and just runs right into the line of fire of the player. Suppose it was designed that way, otherwise the game would be too hard... which it already is considering there are endless waves of enemies. The game, even on easy, is still very hard.

Controls and Interface:

It offers the basic interface and control scheme that should work for most players. The default keyboard and mouse combination works almost exactly like a first-person shooter would, with WASD forward and reverse movements while the mouse controls targeting and turning. Only problem is lack of ability to configure all button functions and inverting the mouse. The interface is simple and easy to understand, all menus clearly labeled and instrument panels easy to look at.


For fans of the space action shooter games, this might be your pick, but for others, try out the demo before buying it. The game is undeniably fun, but also extremely shallow at the same time. Weapons are very fun to play around with and pack a lot of fire power and the graphics engine is a technical tour-de-force, while the rest of the game seems to lag behind the technological force powering the graphics. Multiplayer is mere average and offers little else than a deathmatch. So if a fun arcade game is the thing, try it out, otherwise, try out something with more substance.

Pluses (+)
  • Pure Arcade Fun
  • Stellar Graphics
  • Powerful and Unique Weapons
  • Minuses (-)
  • Extremely Shallow
  • AI is Tipsy at Times
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    Added:  Sunday, August 20, 2000
    Reviewer:  Chris Kim
    Page: 4/5

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