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Reviewed: Prince of Persia: The Forgotten Sands
Author: Michael Ahlf       Date: May 30th, 2010
Page: 2

Final Breakdown


Certain parts of the gameplay don't make sense, and the fighting systen is forgettable at best.


Oh, it's beautiful alright. That's a hallmark of the series, and it really does give a spectacle for the eyes.

Sound and Music:

Back to the original Prince voice actor? Good call. Cheesy girl who has a muddled accent for Razia? Not so great. Brother's voice? Forgettable.


Plenty of learning levels, but by the end of the game, it probably rivals the final Sands of Time level. The ability to push the difficulty level down if it's annoying is present, but it doesn't do much for the puzzles, just the annoying fighting mechanic.

Controls and Interface:

A couple of buttons could be moved around on the consoles - or better yet, they could have allowed players to map the buttons themselves. Other than that, well done.


Can a fan of the series find bits and pieces of what has made the series great over the past decade? Absolutely. Does the good outweigh the bad? Absolutely not. Save it for a rental or bargain-bin pickup.


Added:  Sunday, May 30, 2010
Reviewer:  Michael Ahlf
Page: 3/3

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