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Reviewed: Marvel Ultimate Alliance 2
Author: Michael Ahlf       Date: December 17th, 2009

Final Breakdown


Ultimately, the gameplay gets boring over time. UA2 doesn't have the chops to sustain interest past one play-through, and leveling up the Marvel universe takes a lot longer than that.


Pushing forward once again, though some of the effects are definitely relics of the older UA engine.

Sound and Music:

A lot of the sound effects are just lifted out of the first title, which is no problem... but the soundtrack itself is arbitrarily flat, to the point where it's better to turn music off and just run your iPod in the background. Some of the dialogue is oddly soft as well, and 90% of the time, it seems the actors are really just reading off from paper with no feeling.


It's a beatdown title; most of the time, you're facing mooks and just slaughtering them. Bosses can be tough, until you happen on the right combination of powers.

Controls and Interface:

Back again to the original UA standby. The added effects are reasonable enough to control, and the control system works well.


Think of it as an extension of Marvel:Ultimate Alliance - but unfortunately, one hamstrung by trying to stick too close to Marvel's "Civil War" storyline and the rewrites of a number of classic characters. Only recommended if you're a glutton for level-grinding style play.


Added:  Thursday, December 17, 2009
Reviewer:  Michael Ahlf
Page: 3/3

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