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Reviewed: Prototype
Author: Michael Ahlf       Date: July 9th, 2009
Page: 2

Final Breakdown


It's great for a weekend of play, but it's going to get boring the more you get into it and say "done it already".


The graphic engine is wonderful, but wasted on the chosen palettes and atmosphere. It's all greys and reds, with very little to let the eye feast upon and enjoy.

Sound and Music:

Like any sandbox title, expect repetition. LOTS of repetition. The voice acting is mediocre at best, unsurprising for a game in which so much of the storyline is told not during dialog, but instead through short video snips that are introduced almost at random.


It's got a bit of a learning curve, but fortunately Evolution Points - what you spend to upgrade powers - are handed out like candy, making the increase in character power almost a constant thing.

Controls and Interface:

Most of the controls work well, but certain design problems - mostly related to the "lock on" fighting option - make for more frustration than help.


Give it a rental, because it doesn't have the staying power for a purchase title.


Added:  Friday, July 10, 2009
Reviewer:  Michael Ahlf
Page: 3/3

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