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Reviewed: Quantum of Solace (James Bond)
Required System:Xbox360, PS3, PC
Overall Rating:
Author: Michael Ahlf
Date: November 24th, 2008


Pretend, for a moment, you're one of Activision's development houses. You have to build a game, fast. Further, it's not just any game; you have to fit Daniel Craig's mug into a run-and-gun spy game involving lots of sexy women, high-powered weapons, and yes, plenty of things blowing up. And not only do you have to pull this off, you have to pull this off on modern hardware, meaning it has to look as good as possible. Oh, and did I mention that your game isn't just a movie game, it's following in the footsteps of a pretty illustrious game line, which just so happens to include a game that some people claim is "the" breakaway game that brought first-person shooters into the mainstream of console gaming?

In other words; you're Treyarch, and you've been given a pretty short time in which to manage to build the next James Bond game title, based on the latest movie Quantum of Solace. What do you do to beat the clock? Well, you put together a pretty reliably fun time (after all, the bare bones of the storyline are provided thanks to the studio). You do your level best to make a fun game by sticking your levels, characters, and ideas into the engine provided by a studio down the road working on a little game called Call of Duty. And then, alas, you try to put in a few extra tidbits, and presumably for lack of time you severely strop down the options for multiplayer mode, so players can "be Bond" all they want as long as they're doing it solo.

In other words... you put out a title that is good, but not great, and could have been so much more.

Added:  Sunday, November 23, 2008
Reviewer:  Michael Ahlf
Page: 1/3

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