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Reviewed: Crisis Core:Final Fantasy VII
Author: Michael Ahlf       Date: April 29th, 2008
Page: 3

Final Breakdown

Gameplay:

Repetitive grinding on a portable console isn't necessarily my idea of fun. The fact that there are maybe 6 maps in the entire game severely hurts the play factor.

Graphics:

Square never skimps on the graphics, and it shows - their guys have taken their time, done the homework, and despite a few cheesy tricks necessary to hide the limitations of the hardware, they do a really good job.

Sound and Music:

The usual top-notch musical score, taking FF7 themes to a techno style; the voice acting top-notch as well. A few points off for serious lack of variety, but that's more a factor of some other poor design decisions.

Difficulty:

Not really difficult to burn through at all, ignoring the 90% of the title that's the various sidequest material - and if you see a high-rating review, chances are your reviewer did just that.

Controls and Interface:

A well-designed system, but ultimately it really just comes down to button mashing and waiting for the game to randomly give you limit breaks.

Overall:

There are people who will play this to death just because it's Final Fantasy and to eat up the FF7 background story, but on merit, it's simply not that great a title. Too much grinding and chores, not enough game.


Added:  Friday, May 02, 2008
Reviewer:  Michael Ahlf
Score:
Page: 2/2

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