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Reviewed: ATi All-In-Wonder Radeon
Author: Michael Ahlf       Date: May 20th 2001
Page: 5

Quake 3 is pretty much the default test for a card's OpenGL performance: for this and the 3DMark tests, I went directly to the 32-bit testing, since it tends to show where the bottlenecks lie.

3DMark 2001 was my Direct3D choice for benchmarking; once again, it's the standard setup. I went straight to the 800x600 tests, but couldn't get the 1024x768's to run (they kept crashing the system for some strange reason unless I went to D3D software T&L, at which point the benchmark wouldn't go above 1800 3DMarks).  For 800x600 at 32-bit mode, however, the impact of even 2X AA was noticeable; without FSAA, the benchmark ran at 2517 3DMarks.  With 2X FSAA, the benchmark dropped down to 1910 -- a full quarter of the performance lost -- and with 4X FSAA this was a mere 1213, over half the performance gone.  Suffice to say, the FSAA that ATi includes in its drivers just isn't usable.

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Added:  Sunday, May 20, 2001
Reviewer:  Michael Ahlf
Score:
Page: 5/7

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