gulogo.gif  
 
1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. Archive.org gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
Main Menu

Affiliates
X-bit labs
The Tech Zone
Twin Galaxies

Login






 Log in Problems?
 New User? Sign Up!


Reviewed: Slave Zero
Author: Chris Kim       Date: November 26th 1999
Page: 4


 
Final Breakdown

Gameplay:

The game is nothing new, but it's one hell of an addictive and downright simple fun game to play. Being a sixty foot robot trampling around in a city has a pretty high appeal. The game also attempts at a storyline, but doesn't succeed to much of a degree. The only problem with the game is that it has absolutely no depth.

Graphics:

Sporting the new Ecstasy Engine, Slave Zero does justice to the new engine used. The whole scaled city works well in contrast to the small humans. The robot models are easily the most impressive and coolest part of the graphics. The only downfall to the graphics are the inability to do the smaller graphics well and average special effects.

Sound and Music:

Sound effects are pretty decent, nothing too special. Although the help of cry of humans is pretty funny. The explosions and gun fires are average as is the voice acting. The music is pretty cool with upbeat techno styles.

Multiplayer: N/A

The game lacks a multiplayer option, which really limits the ability to give life beyond the single player as the single player mission is only fifteen levels long. Hopefully a patch will be released adding multiplayer support.

AI and Difficulty:

The game consists mainly of battles, the enemies have special maneuvers to evade the attacks of the player, but sometimes they have lapses that make them incredibly stupid. The boss difficulty is right on par and are sometimes quite difficult, but sometimes they are too difficult. The only major problem with the game is that it is too short and easy.

Controls and Interface:

Rock solid controls and interface at the ease of the user. The user also has the option to go into third person or first person making it a more versatile game. The really cool feature about the game is the lack of auto-aim, making the game completely user controlled, making the game more involved and controlled.

Overall:

A fun game with simple mechanics and broad appeal. Only marred by short campaign, easy difficulty, and lack of multiplayer.

Pluses (+)
  • Addictive Gameplay
  • Gives a Great Adrenaline Rush
  • Respectable Graphics
  • Sixty Foot Robot!
  • Minuses (-)
  • Easy and Short
  • Lack of Depth
  • Go To: [ Previous | Next | Home ] - More Screenshots
    Jump to Page: [ 1 | 2 | 3 | 4 | Screenshots ]


    Added:  Friday, November 26, 1999
    Reviewer:  Chris Kim
    Score:
    Page: 4/5

    Previous Previous (3/5)  1 2 3 4 5   Next (5/5) Next

    [ Back to reviews index ]

    Home :: Share Your Story
    Site contents copyright Glide Underground.
    Want to syndicate our news? Hook in to our RSS Feed.