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Reviewed: Odium
Author: Chris Kim       Date: December 17th 1999
Page: 4

Final Breakdown


Wow, disappointment is one word that describes how the gameplay is felt. The game at first seems like one hell of an experience with such a creepy environment and cool appearance. Unfortunately, the gameplay is marred with repetition, lack of equipment, and frustration.


Well, one good part of the game is the very good use of graphics. The shadowing and models are the best part of the graphics. Unfortunately, the great graphics are ruined by the very mediocre gameplay.

Sound and Music:

Only barely acceptable speech and sound effects, the game doesn't really maintain much of an interest in the sound department. The game does offer a nice soundtrack, however.

Multiplayer: N/A


AI and Difficulty:

Once again, just like the gameplay, the extremely difficulty which is caused by unbalanced gameplay, lack of supplies, and super charged enemies make for one hell of a difficult experience. Sometimes, the player will find himself playing a battle four to five times just trying to figure out which strategy needs to be used.

Controls and Interface:

At least the control and interface is good. The mouse driven interface with right click mouse button shortcuts are used to great effectiveness and the interface is very intuitive.


Not too good of a game, but it does offer some fun here and there. The different battle system is nice, but marred with some major imperfections in the more crucial RPG elements of the game.

Pluses (+)
  • Great Looking Graphics
  • Simple and Easy to Use Interface
  • Minuses (-)
  • Uninspired Gameplay
  • Below Average Voice Acting
  • Poor AI, Too Hard, Too Short
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    Added:  Friday, December 17, 1999
    Reviewer:  Chris Kim
    Page: 4/5

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