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 May 11, 2011 - 12:10 PM - by Michael
* Dark Souls

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Personal Stuff/Random News
Demon Souls gets a followup with the "spiritual successor", Dark Souls. If you hover your mouse over the link and say "Hello. My name is Inigo Montoya", it's a lot funnier.
SANTA CLARA, Calif., - May 11, 2011 - Leading video game publisher and developer NAMCO BANDAI Games America Inc., today announced the exclusive pre-order incentives and Collector?s Edition of Dark Souls?, releasing in North America and Europe in October 2011 for the Xbox 360? video game and entertainment system from Microsoft and PlayStation?3 computer entertainment system. A new action-role playing game (RPG) developed by FromSoftware, Dark Souls is the spiritual successor to 2009?s critically acclaimed Demon?s Souls.

The Dark Souls Collector?s Edition can be pre-ordered for $59.99, the same price as the standard edition, and will include a limited edition art book containing premium illustrations of characters and environments from the game, a mini-strategy guidebook, behind-the-scenes videos from the development studio detailing various stages of game concept, design and building, and the game?s soundtrack for digital download. All of this will come packaged with the standard edition game in a custom-designed metal case.

Spiritual successor to PlayStation?3 system exclusive Demon?s Souls ? winner of GameSpot?s ?Overall Game of the Year? and ?Best PS3 Game?, and IGN?s ?Best RPG for PS3? awards ? Dark Souls also brings that game?s uniquely challenging and rewarding style of gameplay to the Xbox 360? for the first time. Stricken by the curse of undead, gamers are abolished to the northern realms and must battle hideous demons and unimaginable monsters to collect souls and find the Eternal Flame of Life, which is losing its light, to survive and cure the curse of undead.

With tense dungeon crawling and fearsome enemy encounters, the seamlessly intertwined world of Dark Souls is full of extreme battles, rewarding challenges, nuanced weaponry and magic, and the flexibility to customize each character to suit any desired play style. The innovative online component allows gamers to draw from the collective experience of the Dark Souls community as they either help or sabotage each other on the journey through the Northern Realms to save the land from darkness. With a massive, seamless open world design, Dark Souls encourages deep exploration and an adaptable gameplay experience.

Dark Souls will be available throughout North America and Europe in October 2011.

 

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