1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
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10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
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 Apr 22, 2011 - 07:17 AM - by Michael
* Milking it

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This doesn't just apply to Activision, but Gamepro has an editorial on the sad state of the industry in regard to those "yearly" franchises that somehow keep going even when the product is the same thing over and over and over.

Gaming is one of the only forms of media where this "push it until it burns out" philosophy seems to happen. Sure, we're getting a fifth Fast and Furious movie which I'm not convinced anyone wants, and some may argue that TV shows like How I Met Your Mother are dragging themselves out in an extremely transparent sort of way. But that pales in comparison to the 7 mainline Call of Duty games we've had in eight years (with another to follow later this year, and numerous spinoffs) -- not to mention 15 mainline Final Fantasies, endless variations on Street Fighter and, of course, the 12 Guitar Hero games (plus handheld spinoffs) that we've had since 2005. And don't get me started on sports games.
Indeed. Madden 2011, Same Crappy Gameplay, More Shoelace Detail.

Thank you, Pete Davison, for saying what most of us have been thinking for years now.

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