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 Nov 09, 2010 - 07:22 AM - by Michael
* Bethesda and Bugs

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Gamrfeed offers up a rallying cry, once again raising the flag to get gamers to not buy games until they have proper quality control.

The culprit this time? Fallout: New Vegas. And though I have enjoyed my time with the NCR of late, the occasional freeze-ups (one of which did, indeed, eat a save file) have been getting more and more annoying.

It?s things like this that make me categorically accept allegations that Bethesda forced unfavorable reviews of New Vegas to be taken down. It?s no wonder considering how they just care about selling the game during the critical first week, leaving purchasers in the lurch for weeks until they decide to fix it.

These flaws are inherent to a broken game engine that has had crippling errors since Oblivion. Remember that fun bug in Shivering Isles that would kick in after 50 hours of gameplay and cause the game to be completely unplayable? Ah, the memories.


Gamers need to stop supporting games that are not released properly for sale in the marketplace. Just as you should not support a series of movies that release with severe video artifacts in every release, you should not support games with broken animations and an infrastructure that does not support intended usage.


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