1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
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 Sep 06, 2009 - 10:29 PM - by Michael
* Brief First Reactions

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Personal Stuff/Random News
Wolfenstein: nicely developed, very good use of the Call of Duty engine. The powers are interesting. Ability to use the guns in different ways, very nice. I find myself trying to use the "lower power" guns more often, probably because I was used to doing the same thing (to conserve ammo) in past FPS titles.

On the downside: the "hunt the items" stuff, and the "big expansive levels with enemies popping up out of rooms I just cleared out" stuff, are both annoying. They also commit a lot of other programming sins, like the "invisible edge of the world."

Batman: Arkham Asylum. Now here is a crazy-fun game, at least to begin. The voice talents are spectacular (hooray for Mark Hamill as the Joker). The combat system is uniquely Batman. Sneak, stealth, or brawl, it's all there. The one annoyance is spending quite a bit of time trying to figure out how to get to certain "bonus" items (Riddler trophies) only to figure out eventually that I'll have to come back for them later.

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