gulogo.gif  
 
1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. Archive.org gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
Main Menu

Affiliates
X-bit labs
The Tech Zone
Twin Galaxies

Login






 Log in Problems?
 New User? Sign Up!


 Apr 12, 2009 - 03:22 PM - by Michael
* Going too far?

Printer-friendly page Print this story   Email this to a friend
Personal Stuff/Random News
Negative Gamer offers up the opinion that "innovation" in gaming isn't what it should be.

Gone are the days of fresh, yet simple ideas. In this day and age games are created with a very formulaic style. Does it play well? Better add some multiplayer. Is it too short? I don?t care what you need to do, make it last five more hours. There?s a critical problem with popular, mainstream video games that isn?t as large with other mediums; they are expensive to make and require a lot of time and effort put in to create something masterful.
I have to agree - I've seen a lot of games, even a lot of sequels (looking at you, Super Smash Bros. series) wherein the "innovation" of titles became change for change's sake, and utterly destroyed game balance and playability in the process.

Do yourself a favor and read the whole thing.
 

Home :: Share Your Story
Site contents copyright Glide Underground.
Want to syndicate our news? Hook in to our RSS Feed.